Issue 9 - Published Nov. 30, 2004
The Art of Alpha Female Blogging The Art of Alpha Female Blogging
By Halley Suitt

Published Nov. 30, 2004 9:00 p.m. - As blogging has crept into the mainstream, the question's no more "what's a blog", but why or how do you blog? Halley Suitt, author of one of the most popular blogs, explains her own unique perspective. ...
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The Answer is Biodiesel The Answer is Biodiesel
By Michael Briggs

Published Nov. 30, 2004 9:00 p.m. - Trade in your Prius and buy a VW! What's better than hybrids and better than fuel cells? According to UNH researcher Michael Briggs, the answer is Biodiesel. Read his manifesto to find out why biodiesel is cheaper and more environmentally-friendly to produce, ready for large-scale production, and usable in existing automobiles. The results may surprise you. ...
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Branded: Corporations and Our Schools Branded: Corporations and Our Schools
By Jennifer Rockne

Published Nov. 30, 2004 9:00 p.m. - Our children are being bombarded with commercial messages for more hours of their day than ever before, not at home, not on TV, not on the computer, but in their classrooms. Jennifer Rockne exposes the way corporations are buying up our schools, and in the process, our kids. ...
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Beyond Therapy: Biotechnology and the Pursuit of Happiness Beyond Therapy: Biotechnology and the Pursuit of Happiness
By The President's Council on Bioethics

Published Nov. 30, 2004 9:00 p.m. - Look younger, perform better, feel happier, and become more “perfect." Biotechnology promises to make all of these possible, but what kind of society do we find ourselves in when these modifications are an everyday reality? This ground-breaking report, the first of its kind in public bioethics, examines ...
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The Pro-Am Revolution The Pro-Am Revolution
By Demos

Published Nov. 30, 2004 8:59 p.m. - Rap infects all popular culture. The Jubilee campaign led to billions of dollars of developing world debt being written off. Linux is one of the biggest challengers to Microsoft. The Sims is one of the most popular computer games ever. These developments have one thing in common: they were all driven by Pro-Ams, innovative, committed and networked amateurs working to pr ...
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